Originally published October 1, 2022. You shouldn’t be reading this post if you haven’t finished Soundless! At last, I reveal just what’s going on in Adiaphoron. This is the last pre-release issue! I am warning you again that beyond this point there are spoilers.
Originally published September 17, 2022. You shouldn’t be reading this post if you haven’t finished Soundless! Unlike the main Soundless story, Adiaphoron looks a little different.
Originally published September 14, 2022. You shouldn’t be reading this post if you haven’t finished Soundless! Today I go over the changes made to the after-info screen, and how crappy it used to be!
Originally published September 12, 2022. Today, we go over slight changes made to the content warnings that you see on startup. Or, more specifically, the third screen of them.
Originally published September 10, 2022. Opening sequences for our visual novels have always been something I’ve dreamed of, but now, THE DREAM IS REAL.
Originally published September 9, 2022. The third and final part of the accessibility saga focuses on effects, and the disabling thereof.
Originally published September 8, 2022. Part 2 of the accessibility series covers sound captions, as well as the new way notifications are displayed in Final Verse.
Originally published September 7, 2022. Today is the first part of the accessibility series! This part covers features that assist the visually impaired.
Originally published September 5, 2022. A Soundless without gore you can see…!!
Originally published September 4, 2022. You would be amazed at how much thought goes into how text is displayed to the reader.